Warlords 1
Status | Defunct, Unretrievable |
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Owner | dylan34481 |
Opening Date | mid-October/late October, 2018 |
Closing Date | November 11, 2018 (less than 1 month) |
Known for |
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Notable games | |
Notable players |
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Warlords 1 (abbreviated as WL1) was the first private server owned by the Warlords community. Created sometime during October 2018 by dylan34481, the server and its early members would provide the foundation for the Warlords identity in contrast to the wider DiamondFire community. The server itself, however, was short lived; on November 11, 2018, a command executed by SenorConejo would make the server impossible to run, making any builds and games on it inaccessible.
Pre-Warlords
Prior to WL1's creation, all future Warlords members were players on the DiamondFire server. In it, Executor RPs had grown from a novel and obscure concept to a mainstream part of the server. During this time, several dozen DiamondFire players were involved with the Executor RP concept in some way, most of them playing or creating Loria games during the Loria Booms. In many ways, it seemed as though the server's community could coexist with the Executor RP concept; however, as more time passed, problems began to arise.
Motivations for creating Warlords
DiamondFire had begun to pose issues for those in the Executor RP community, including:
- An increasingly hostile response towards Executor RPs by those not affiliated with the community, claiming that the manual hosting of Executor RPs and the chat spam caused by them (at the time, the local chat feature of the server did not hide messages from people outside of plots) went against the spirit of the code-based and usually quiet server
- A restrictive plot size (plots ranged from 50x50 to 300x300) which did not provide enough space for more ambitious RP projects
- An inability to provide for a more private and closed experience, away from confused onlookers that would interrupt gameplay (whitelisting was a feature, but due to the aforementioned local chat restrictions, it would be impossible to fully conceal the gameplay without inconveniently messaging)
- Increased pushback and existing server rules against any political concepts or discussions (for Loria games, it is nearly impossible to keep games apolitical)
Taken together, it seemed that the server was incompatible with a long-term RP community, and that the only way for the games to flourish would be to move elsewhere. In the end, the spark that led to the creation of Warlords came from dylan34481, a Loria host. He had developed a new game concept named Fuhrerreich; in it, players could lead a country in the aftermath of an Axis victory in the Second World War. The game concept had a few issues - firstly, the mention of Nazis was strictly prohibited on DiamondFire, and a game that centers around their victory would be scrutinized and deleted by moderators. Secondly, as no world map template existed on DiamondFire, dylan planned to import one using the Schematica mod. Theoretically, it was possible to import a Schematic of a map and hand-build it using the layout as well as the "Print" feature on the mod, but the image dylan used became a map far larger than the maximum plot size of 300x300. Speaking to clumsycapy (then known as thecoolkid26) about this, the two eventually decided that the best option was to create a new server entirely for Fuhrerreich; in it, they could invite other DiamondFire players who may be interested in playing the game and avoid any sort of scrutiny from moderators while having the full space of a superflat world to paste in the map.
Server Timeline
The first day
dylan34481, after learning how to create a server through server.pro, would soon create WL1. He'd invite clumsycapy and his two cousins, rezogz and mattjm, to the server on the first day. During this time, the Fuhrerreich map would be pasted in and work would begin on the game. Dylan's cousins, neither of whom played Executor RPs, would do their own thing, with mattjm creating a Krusty Krab.
Server growth
Over the following days, progress on Fuhrerreich would continue and SenorConejo would be invited onto the server to help with development of the game. mattjm and rezogz, meanwhile, would continue to make other unrelated creations. One day, rezogz would place TNT all over mattjm's Krusty Krab and detonate it, destroying most of the structure. A timestamp of the screenshot taken by clumsycapy of the destroyed Krusty Krab, from late October, would later serve as the oldest recorded date on Warlords and become the basis for estimating the creation date of the server. Sometime later, Tinted_Air (then known as EchoPlayz17), UltraCraftGames, and Bloxhead7 would all join the server. By this point, Warlords had grown from being a Fuhrerreich-oriented server and had begun to accommodate for other players' games. Tinted and Ultra in particular had no prior issues with DiamondFire but chose to join Warlords regardless due to their close friendship with the other Warlords members. This in particular would mark the start of the Warlords community, as it was no longer just an alternate server for DiamondFire players to make a game that was incompatible with their home server; instead, it was becoming the home of Executor RPs, and a server in which its members would increasingly choose to remain on it over DiamondFire.
Creation of more games
All members except for SenorConejo would begin to make projects of their own separate from Fuhrerreich, starting around late October. These projects included, but were not limited to, the following:
- Afterlife 3, a new installment in the Afterlife series by clumsycapy that was previously hosted on DiamondFire. Taking place in an alternate version of the city of Acapulco, Mexico, players would navigate through a crime-infested city and meet other townspeople, accomplishing whatever objective they sought to accomplish. The game would see modest success and become a key example of the Low Afterlife subgenre, contributing to the Warlords Afterlife Boom.
- Galactica, a space developmental by Tinted_Air that expanded on his earlier space game projects on DiamondFire. Taking place in a fictional region of a galaxy, players would start as new civilizations in control of their home planet and capable of space travel. Through colonization, exploration of their own planet and construction of buildings, players could obtain resources and further develop their country's structures and armies, as well as wage galactic wars against one another or against AI-controlled countries. The game and its subsequent sequels became some of the most successful games of Warlords' early history, setting the standard for virtually all space-related games that followed regardless of genre.
- Mhyria (or Realms of Mhyria) by UltraCraftGames was a medieval Afterlife game that expanded on some of Tinted and Ultra's prior collaborations on DiamondFire, most notably their other Afterlife game called Realms of Phyria. In Mhyria, players would have a more traditional RPG-like experience that was uncommon for Afterlife games of its time, being able to fight enemies and obtain loot to improve their weaponry and armor. The game saw limited hosting and would later on be overshadowed by other, more ambitious RPG projects such as Chocolate Dungeon by Tinted, but nevertheless served as a noteworthy early example of RPG concepts in Afterlife games and the first in Warlords history.
- Echokia 2 by Bloxhead7 was an ambitious sequel to the very first Loria game in DiamondFire history, Echokia. The sequel sought to learn from newer Loria games in order to fix the mistakes made by the original version, though it would take place in an entirely separate world from the original. The game was the most anticipated project of the server alongside Fuhrerreich, but it would never be completed prior to WL1's death.
Later stages and death
By early November, Warlords 1 had matured into a dedicated community of Executor RP players, some of which spent more time on Warlords than on DiamondFire. By this point, those in the community began to realize that the future of Executor RP games would no longer be on DiamondFire at all; instead, Warlords would serve as a much better home. The server still lacked organization and the community still did not have a defined member list, but with time, it would continue to consolidate. This time period would not last for long. On November 11, 2018, while messing around with some commands, SenorConejo accidentally crashed the server and made it impossible to join upon starting. Everything was gone, and efforts by dylan34481 to fix the issue would fail; for example, trying to undo the command through console proved futile, as the server would not even start. For 8 days, the Warlords community would return back to DiamondFire in a sort of limbo state, until collectively deciding that the server was beyond saving and that creating a new one would be best. With this in mind, dylan would go on to register a new world under server.pro, Warlords 2, which would be the home of the Warlords community for the next two and a half years.