Text:TCK RANTS 5

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This file was autogenerated from a book on Warlords.

Book Metadata

Title: TCK RANTS #5

Author: thecoolkid26

Book Content

TCK RANTS #5

Topic: Currencies and the current situation regarding Bruhnotes (12/9/19), and a rebuttal to FFF RANTS #1 Pages 2-4

Disclaimer: MY. OPINIONS. ONLY.
HEY GUYS!

So, after reading FFF RANTS #1, one thing has been brought to my attention -

Currencies.

A very BIG topic I have not talked about yet. So, let's get to that now.
First, a brief history of currencies:

Skipping over the early days of Interbucks and Senores (those are disputably the first currencies but mean nothing to where we are now)

Bloxbux was the first currency to
establish itself in Warlords and serve a purpose. Made by Bloxhead7, it was earned through events within and outside of Blox's games, and could be spent in any of his games for an advantage.

Bloxbux remained the only currency for a long time, until UltraCraftGames decided to make Ultrinos with it. After that, came the first conversion rate (2 Bloxbux is worth 1 Ultrino) and then EVERYBODY ELSE jumped in.
Known as the Ultrino Era because Ultrinos were the ones that started it, it was a long period of currencies being made, consolidating, creating rates, disputing each others rates, and all of that until TCK Francs (then renamed to Bruhnotes) successfully 
disputed Ultrino's title of most valuable currency due to their overinflation, and thus, Bruhnotes became the top currency, spurring the Bruhnote Era.

The Bruhnote Era is where we are now, and have been for a while now. Currencies have gotten more
complicated and slightly resembling that of real world currencies, and we even have an official convention to make sure things don't go out of hand - EcoCom.

OK so thats all im going to get into for now
So, with the context in mind, WHAT is the issue?

FrenchFryFan (and possibly others) believe that currencies are "biased" toward the more powerful currencies, and Bruhnotes, being the most valuable currency, is
targetted especially.

So, FFF's claim is that it was unfair that Bloxbux were suspended for inflation because their methods of spending were unpopular and that the lack of spending was deliberately done to blame them of inflation.
Well, my reply to that is very simple:

Who is at fault for not providing any good way to spend currency?

That's right. Bloxhead7, the owner of Bloxbux.
Who is at fault for constantly giving out Bloxbux and most likely aware that people weren't spending it, yet chose to continue giving it away?

That's right. Bloxhead7, the owner of Bloxbux.
Very simple. They overinflated, I disputed it, and here we are now.

FFF's other claim is that it is also biased because if Bruhnotes unrecognized a currency, it would do more damage than, say, Graciens unrecognizing a currency.
This is completely false. Mind you, in the realm of unrecognizing currencies, everybody has equal power. If Bruhnotes alone unrecognizes, say, Bloxbux, and nobody else does, there is very little reason for Bloxbux to change UNLESS if it was reliant on
Bruhnotes in much of its activity. No currency is that reliant on each other. The last time that was the case was when Graciens only had one official currency rate with Bloxbux. Since then, no currency has become so weak that a simple cut of a rate seriously hurts it.
Now, addressing more general claims against Bruhnotes, just know that the majority always rules. Just because I am the one doing work in the economy and the others aren't does not mean I am the most powerful one. It just means that I'm the one actually contributing, and everybody else
does their part by following along and advancing currencies with me. You're all allowed to disagree with any of my proposals. This isn't a dictatorship. Go ahead, write a book about how its all unfair, but in the end, one currency can't just go change stuff on its own.